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90m renders

 
 
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Old 03-22-2008, 02:12 AM   #16
KCook
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Once again, wonderfully detailed!

Kelly
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Old 03-22-2008, 03:15 AM   #17
The Reverend
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Nice

Nice yacht a lot better than many things I have seen . It is somewhat similar in layout to new Feadship XL range that will start appearing soon.
A couple of points - what about an area for the crew? - or is that what the seats forward of the topdeck are? Also to comply with safety regs you will need some kind of rails around the low bulwark on the bow.
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Old 03-22-2008, 06:16 AM   #18
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WOW! stunning

have you already modeled the whole ship??

maybe you can render a video of a walk through
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Old 03-22-2008, 08:32 AM   #19
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Thanks again Kelly!

The Reverend - yikes! just did a google search for Feadship XL and I must admit there are some striking similarities! (completely un-intended I promise!). I was thinking of a removable railing system for the bow although not too sure if the regs would allow that. Will have to take a look at designing something that has minimum visual impact, maybe just stanchions and wires like on a sailing yacht? Ref a crew area - haven't allocated any outside space to the crew at all, it's good point though.

brunick - hehe, no, haven't modelled the whole ship - just focusing on specific areas. Probably wont do any animation due to the time it would take and cost that it would incur.
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Old 03-22-2008, 07:33 PM   #20
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....and a render from inside the cabin...

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Old 03-22-2008, 10:53 PM   #21
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Wow. Congrats dude.


How much time did you spend modeling?
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Old 03-23-2008, 07:28 AM   #22
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Thanks NGD.

Not quite sure on the exact times but about 1.5 to 2 weeks for the exterior and 2 to 3 days modelling for the owners cabin. There's a fair bit of stuff that I've modelled before for other projects (mattress, pillows, chairs etc) which saved a bit of time and I also found some 'free 3d models' on the web (the tizio lamp and the flowers on the table).
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Old 05-28-2008, 05:12 PM   #23
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..just for fun... some quicktime qtvr's...

If you're on dial up, then don't bother with the first one - it'll take days to download and isn't really worth the bother! If you got broadband then it'll take a couple of mins to download.

exterior (26mb)... www.mcv3d.co.uk/gal/video/gal01.mov

skylounge (794kb)... www.mcv3d.co.uk/gal/video/gal03.mov

..when it's loaded, just click and drag!
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Old 06-08-2008, 09:09 AM   #24
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Nice yacht, modelling and renders.
Can I ask which program you use to make those quicktime files?
Do you need to have freeing ports above the anchor pockets?
Looks like you will get a lot of water into the mooring area in the front.
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Old 06-08-2008, 05:25 PM   #25
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Thanks Surfer.

Ref the freeing ports - I'm guessing because I've got fairleads that could let water in, that I'd be required to have some freeing ports in this area? I'd need to get advice from a naval architect really.

Ref the quicktime stuff - I used an old copy of Lightwave for compiling the exterior (it has a built-in vr object saver) and pano cube for the interiors.
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Old 06-09-2008, 02:36 AM   #26
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I think you can use some sort of cover on the fairleads to prevent water from getting in, have seen it on some offshore vessel.
You also need some access "hatches" above the fairleads so you can reach the moorings.
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Old 11-24-2008, 06:20 AM   #27
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Great modelling and rendering! Congratulations!

May I ask one question? How did you overcome the exporting/importing problems when moving from Rhino to Max?
Happens to be quite tricky for me usually.
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Old 06-30-2009, 03:55 AM   #28
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hi Renderholic

as u might be aware Roman Abramovich’s new.... errr mega MEGA yacht “Eclipse” has hit the water, and well my first thoughts were that it looks a lot like your master piece (bar size). awesome work

far
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Old 07-07-2009, 04:02 AM   #29
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Fantastic work, I love it. How big is the file size? Do you have the interior and exterior seperate or is it all in one file?
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Old 07-08-2009, 04:46 PM   #30
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Awesome looking boat.

Loving the vray toon-style render too.

I'm surprised you'd model something fairly geometric (other than the hull) in Rhino. I've always found it good only for swoopy, curvey things.

I disagree with KCook a little bit about the floor levels at the stern. I thing the similarity and 'wedding cake' look actually works really well with the angles. Kind of like a stealth fighter.
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