Quote:
| Originally Posted by Renderholic So which bits did you model in Alias? How do you find Alias as compared with rhino? |
Most of the superstructure was done in Alias.
I find Rhino good for quickly putting together fairly simple shapes, but Alias seems better for getting more control over surfaces - given more experience, it may be possible to do the same things in Rhino, but I am more familiar with Alias.
I think Alias' interface is quite good, the marking menus are a massive bonus. You can't type in commands, and some of the transform controls are a little restrictive - you can't specify an axis to rotate/mirror around, you are stuck with X Y and Z, AFAIK, but that is not too much of a problem.
Thanks for the tips, I'll have another go at it when I have some spare time.